• 10 commenti

Microsoft e Sony si alleano per il gaming su cloud!

Una collaborazione tra Microsoft e Sony nel mondo gaming? Ebbene si, le due storiche rivali hanno annunciato in queste ore un accordo dedicato al futuro dei videogiochi legati al mondo cloud.

Satya Nadella (CEO di Microsoft) e Kenichiro Yoshida (presidente Sony) hanno annunciato un accordo per la creazione di nuove tecnologie e soluzioni basate sul cloud game di Microsoft Azure per supportare i rispettivi servizi streaming.

Nel comunicato che possiamo leggere a questo link, le due aziende si mostrano entusiaste di questa collaborazione che avrà come missione principale quella di offrire un’esperienza di intrattenimento migliore e più coinvolgente, insieme ad un ambiente cloud (quello di Microsoft) in grado di garantire tutto questo.

Di seguito il comunicato rilasciato:

Sony Corporation (Sony) and Microsoft Corp. (Microsoft) announced on Thursday that the two companies will partner on new innovations to enhance customer experiences in their direct-to-consumer entertainment platforms and AI solutions.

Under the memorandum of understanding signed by the parties, the two companies will explore joint development of future cloud solutions in Microsoft Azure to support their respective game and content-streaming services. In addition, the two companies will explore the use of current Microsoft Azure datacenter-based solutions for Sony’s game and content-streaming services. By working together, the companies aim to deliver more enhanced entertainment experiences for their worldwide customers. These efforts will also include building better development platforms for the content creator community.

As part of the memorandum of understanding, Sony and Microsoft will also explore collaboration in the areas of semiconductors and AI. For semiconductors, this includes potential joint development of new intelligent image sensor solutions. By integrating Sony’s cutting-edge image sensors with Microsoft’s Azure AI technology in a hybrid manner across cloud and edge, as well as solutions that leverage Sony’s semiconductors and Microsoft cloud technology, the companies aim to provide enhanced capabilities for enterprise customers. In terms of AI, the parties will explore incorporation of Microsoft’s advanced AI platform and tools in Sony consumer products, to provide highly intuitive and user-friendly AI experiences.

“Sony is a creative entertainment company with a solid foundation of technology. We collaborate closely with a multitude of content creators that capture the imagination of people around the world, and through our cutting-edge technology, we provide the tools to bring their dreams and vision to reality,” said Kenichiro Yoshida, president and CEO of Sony. “PlayStation® itself came about through the integration of creativity and technology. Our mission is to seamlessly evolve this platform as one that continues to deliver the best and most immersive entertainment experiences, together with a cloud environment that ensures the best possible experience, anytime, anywhere. For many years, Microsoft has been a key business partner for us, though of course the two companies have also been competing in some areas. I believe that our joint development of future cloud solutions will contribute greatly to the advancement of interactive content. Additionally, I hope that in the areas of semiconductors and AI, leveraging each company’s cutting-edge technology in a mutually complementary way will lead to the creation of new value for society.”

“Sony has always been a leader in both entertainment and technology, and the collaboration we announced today builds on this history of innovation,” said Satya Nadella, CEO of Microsoft. “Our partnership brings the power of Azure and Azure AI to Sony to deliver new gaming and entertainment experiences for customers.”

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  1. Daniele Roma ha detto:

    Direi un bel colpo per Microsoft! Per Sony con l’arrivo di Google Stadia forse era l’unica scelta non avendo una piattaforma cloud di rilievo

  2. Daniele Roma ha detto:

    Rivali sono i fanboy (Sonari e Boxari), per le aziende l’importante è fare soldi.

    ps. L’infrastruttura Azure di MS insieme a quella di Amazon è impressionante, per Sony sarebbe stata veramente dura portare avanti i progetti di cloud gaming a questo livello.

  3. Daniele Roma ha detto:

    Bastava utilizzare Google…
    Sonari fanboy di Sony (relativi a Playstation), Boxary fanboy Xbox

  4. Cosmocronos ha detto:

    Penso chi usa la console Sony, i Sonari, e quella di MS, i Boxari.

  5. War 78 ha detto:

    Google fa paura…

  6. War 78 ha detto:

    Microsoft ha trovato un buon cliente per Azure, Sony ha trovato una delle migliori infrastrutture Cloud sul mercato ad un buon prezzo, tutto li..

  7. War 78 ha detto:

    La “tifoseria” PlayStation e Xbox

  8. War 78 ha detto:

    In realtà l’alternativa sarebbe stata Amazon, le sue infrastrutture cloud sono seconde solo a Google e Microsoft

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